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Related resources for xna
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Developing XNA Apps in Visual Studio 2012
5/29/2015 12:59:46 PM.
While I was searching for a way to make it real, I found a not-so-well adviced technique by not using XNA GS and its easy implementations.
Movement of Text In Windows Phone 7
11/2/2012 3:27:24 PM.
In this example, we will be discussing the movement of text in both directions in Windows Phone 7.
Star Trek -Part II: Adding moving 3D Objects to your XNA Game
9/29/2012 10:24:09 AM.
This article describes how to work with 3D Objects in your XNA game. In the article you will learn how to add a rotating planet to Star Trek to enhance the background. It also talks about how to add text to your game.
Whats new in XNA 4.0?
9/29/2012 5:25:54 AM.
In this article i will be talking about which features are being added and removed in XNA 4.0 CTP. This version is not the stable, full release of XNA 4.0 so there might be some components can be added/removed in the full release. Just wanted to mention that this article is about XNA 4.0 CTP. Will be upgrading this article when XNA 4.0 Full release is live!
Scene Management in XNA
9/29/2012 5:23:51 AM.
In this tutorial I will make it as simple as it can be. To teach you how very easily "Scene Management" can be done.
BasicEffect system in XNA
9/29/2012 5:22:17 AM.
In this article I wish to talk about the built-in effect system in XNA - BasicEffect.
How you can load HLSL effects on your XNA project
9/29/2012 5:20:04 AM.
In this article I will be showing you how you can load HLSL effects on your XNA project and use it. We will be drawing a triangle cleared with different color in each vertices.
Particle Animations using Microsoft XNA: Part II
9/29/2012 5:18:47 AM.
In this article I will be talking much more about Particle Animations.
How to use BoundingBox?
9/29/2012 5:17:03 AM.
BoundingBox is a structure which defines an axis-aligned box-shaped 3D volume. Here I will show you how to use it.
How to use Colors in XNA
9/29/2012 5:15:11 AM.
In this article I will show you how to use Colors in XNA.
How to use Microphone in XNA
9/29/2012 5:12:07 AM.
This article explains how to use microphone in XNA.
How to use Mouse in XNA
9/29/2012 5:10:31 AM.
In this mini-article, I will show you how you can make use most of Mouse object.
How to use Keyboard in XNA
9/29/2012 5:09:10 AM.
In this mini-article I will be talking about how you can use KeyBoard object.
How to use Album in XNA
9/29/2012 5:06:35 AM.
In this article I will show you how to use Album in XNA.
Simple Fog in XNA
9/29/2012 5:04:47 AM.
In this article I will be showing you how you can create a simple Fog in XNA.
How to use Video in XNA
9/29/2012 5:02:19 AM.
In this mini-article I will show you how to use Video in XNA.
How to use GraphicsAdapter in XNA
9/29/2012 4:56:05 AM.
In this article I will show you how to use GraphicsAdapter.
How to use WebCam in XNA
9/29/2012 4:53:57 AM.
In our previous sample we have seen how to use Microphone device. Now we will be talking about Webcam.
"The Ersoy Experiment" in Windows Phone 7 Development using XNA
9/23/2012 7:02:21 AM.
Have you ever felt "limited" while using XNA or Silverlight? I have! That's why I've gone on a deep trip into the development of Windows Phone 7's inner sanctuary.
Using SpriteFont In Windows Phone 7
8/14/2012 1:00:03 PM.
In this article, we will be discuss how to use the SpriteFont class in Windows Phone 7.
Screen Capture with XNA
7/9/2012 7:50:43 PM.
You've developed a game and now you'd like users to capture screen to show their friends or share it via social media accounts,then read & follow the steps in this article.
Getting All Colors in XNA
7/9/2012 12:54:53 AM.
I was playing with XNA today and was curious about if i can populate all the colors supported by XNA.For that i used Reflection method.
Using Bitmap and Texture in Silverlight and XNA application for Windows Phone 7
5/20/2012 6:15:08 AM.
Bitmap is an object which is appear in both Silverlight and XNA applications but in XNA, a bitmap has a data type of Texture2D and hence is often referred to as a texture. Bitmaps are used to symbolize your application on the phone.
Start Programming in Windows Phone 7
5/20/2012 6:13:43 AM.
Microsoft Windows Phone 7 not only represents a break with the Windows Mobile past but also differentiates itself from other smartphones currently in the market. Windows Phone 7 devices will be made by several manufacturers and available with a variety of cell providers.
Windows Phone 7 Custom Touch Application
9/28/2011 12:16:14 AM.
Here, we will focus on developing for Windows Phone 7. The Windows Phone Application Platform enables developers to create engaging consumer experiences running on a Windows Phone.
Consuming REST Services in Windows Phone 7 Applications
9/27/2011 1:31:17 AM.
In this article, lets develop a simple application that accesses employee information using WCF and REST services. With the .NET Framework 3.5 release, WCF added support for building REST style services.
Consuming Live Services in Windows Phone 7
9/27/2011 1:14:09 AM.
Here, we will focus on developing for Windows Phone 7. The Windows Phone Application Platform enables developers to create engaging consumer experiences running on a Windows Phone.
Tic-Tac-Toe Using XNA in Windows Phone 7
7/13/2011 12:09:44 AM.
XNA is basically the foundation for game development on the XBox, PC and now Windows Phone 7. In this article I am creating a Tic-Tac-Toe game for Windows Phone 7.
Using XAML User Controls in XNA
12/8/2010 4:04:33 PM.
In this article you will learn how to use XAML User Controls in XNA.
Accessing Bitmap Locally or Directly for Windows Phone 7 Application
11/22/2010 5:32:19 AM.
In a Silverlight program, you’ve seen that a bitmap added to the project as a resource is bound into the executable. It’s so customary to reference that local bitmap directly from XAML, SilverlightTapToLoad project shows you how.
Working with Silverlight and XNA windows phone 7 application Orientation
11/22/2010 5:28:19 AM.
When you run the SilverlightHelloPhone program, and you turn the phone or emulator sideways, you'll discover that the display doesn't change to accommodate the new orientation, To fix that problem you have to make change in the root PhoneApplicationPage tag, of MainPage.xaml change the attribute.
Building your first Windows Phone 7 Application Using XNA 4.0
11/10/2010 12:44:57 AM.
This article will be all about building a Windows Phone 7 App using XNA 4.0.
Using Silverlight in XNA - Part III: Silverlight Menus
9/29/2010 5:15:48 AM.
In our previous article (Using Silverlight in XNA: Part III), I showed you how you can use these technologies in a single solution. In this article we will create a Menu UI and use it in our XNA Project.
How to use CullMode in XNA
8/25/2010 9:10:17 AM.
In this article you will learn how to use CullMode in XNA
How to use FrameworkDispatcher in XNA
8/16/2010 12:58:27 AM.
In this mini-article i will be talking about how to use FrameworkDispatcher.
How to use SpriteFont in XNA
8/12/2010 12:40:49 AM.
In this article I will be talking about how to use SpriteFont and draw string on XNA.
How to use IEffectLights in XNA
8/12/2010 12:32:50 AM.
In this mini-article I will be talking about how you can implement IEffectLights.
How to use LaunchParameters in XNA
8/12/2010 12:24:41 AM.
In this mini-article I will show you how to use LaunchParameters.
How to Use IEffectFog Interface in XNA
8/11/2010 6:56:37 AM.
In this mini-article I will be talking about how to use IEffectFog interface.
How to use Game Window in XNA
8/11/2010 6:12:51 AM.
In this mini-article I will be talking about how to use GameWindow.
How To Use Vector3 in XNA
8/11/2010 1:27:11 AM.
In this article I will explain all about Vector3.
How to use Vector2 in XNA
8/10/2010 6:46:29 AM.
In this article I will be talking about Vector2.
XNA application in Web Pages
8/10/2010 6:22:27 AM.
In this article you will learn how to use XNA application in Web Pages.
Using Silverlight in XNA: Part II
8/10/2010 6:21:32 AM.
In this article we well prove that XNA and Silverlight can have the oppurtinity to work together in a single project.Although its not adviced to do so. But I will tell you in the following articles why we would want to use Silverlight in XNA?
Using Silverlight in XNA
8/10/2010 6:21:11 AM.
In this article im going to show you how you can host Silverlight in your game.
Windows Controls and WPF UserControls inside an XNA Game Project
8/10/2010 6:17:35 AM.
In this article we will be working on using Windows Controls and WPF UserControls inside an XNA Game Project.
How to use TitleContainer in XNA
8/10/2010 5:43:42 AM.
In this mini-article I will be talking about how to use TitleContainer.
How to use Rectangle in XNA
8/10/2010 12:44:38 AM.
In this mini-article I will be showing how to use Rectangle.
How to use IUpdateable interface in XNA
8/9/2010 7:40:10 AM.
In this mini article I will be talking about How to use IUpdateable interface.
How to use IGraphicsDeviceManager in XNA
8/9/2010 2:30:16 AM.
In this mini-article I will be talking about how to implement IGraphicsDeviceManager.
How to use IDrawable in XNA
8/9/2010 12:58:58 AM.
In this mini article I will show you how to use IDrawable Interface.
How to use IGameComponent in XNA
8/9/2010 12:39:34 AM.
In this mini-article i will be talking about implementing IGameComponent.
Particle Animations using Microsoft XNA
5/10/2010 8:21:15 AM.
In this article I am going to talk about Particles & how to use them in XNA.
Asset Encryption & XNB Security
3/3/2010 6:45:02 AM.
In this article I’ll tell you how you can Encrypt your Assets - that ContentManager in XNA builds automatically - in a simple way.
Introduction to XNA: The Microsoft 2D and 3D Game Development Platform
6/6/2007 7:55:20 AM.
This article introduces you to the XNA Framework that makes game development easier than it ever was before. This sample features a star trek ship which you can move around the screen and shoot at the enemy Klingon Ship. The demo comes complete with authentic sound.