Related resources for Double Buffering
  • Double Buffering and Flicker-Free Drawing in GDI+10/5/2012 7:59:57 AM. In this article you will learn how to use Double Buffering and Flicker-Free Drawing in GDI+.
  • Another Tetris Game in C#2/2/2006 12:13:43 AM. Here is another version of Tetris. This program uses opaque background instead of real double buffering.
  • Space Breakout - 2D Game Developed using DirectX and C#2/1/2006 10:57:11 PM. GDI+ is a feature rich graphics API that makes sophisticated graphical effects highly accessible to the C# developers. Unfortunately if youve tried to develop smooth detailed animation using GDI+ you have undoubtedly discovered that just how slow it can be. Consequently it is not particularly suited to games development, if you want to really take advantage of your 1 gig + processor and that fancy new graphics card youre going to have to get a little more low level and dirty, enter Microsofts DirectX API.
  • 2D Charting12/26/2005 3:47:17 AM. I was amazed at what the VS.NET IDE does for a programmer as I was primarily used to Java via the command line.
Source Code: Graphics Programming with GDI+
Graphics Programming with GDI+ is the .NET developer's guide to writing graphics appl...
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