Games Programming

Games Programming

Games programming is the software development of mobile and tablet games. Here you may find Games programming related articles and news.

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using UnityEngine; public class PlayerController : MonoBehaviour {
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Discuss the benefits and challenges of using data-driven design for game development and content updates.
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Describe how you would implement a system for managing complex interactions between dynamic and static objects in a game world.
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Discuss techniques for load balancing and distributing game state across multiple servers.
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How do you handle memory fragmentation in a long-running game?
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How do you handle feedback and criticism on your code or game features from peers or players?
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Discuss the challenges and considerations of integrating machine learning models into a game engine.
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How do you approach risk management and mitigation in game development?
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How would you design a scripting API that is both powerful and easy to use for game designers?
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How would you implement a system for cloth simulation or soft-body physics?
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Discuss techniques for optimizing asset loading times and memory usage in a game.
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Discuss strategies for optimizing performance across different hardware configurations.
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What are some common algorithms for pathfinding, and how do they work?
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How would you approach optimizing a game that is running slowly?
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Explain the concept of quaternions. How are they used in 3D rotations?
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What are some common data structures used for managing game objects?
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Describe how a game loop works. What are the key components?
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What are the key differences between Unity and Unreal Engine?
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What are some common data structures used for managing game objects?
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Explain the concept of memory management in game engines.
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What is the difference between a stack and a heap? How are they used in games programming?
Games Programming
Super Mario Platform Runner Using Gdevelop Engine
Games Programming
CastleDoodle Game In HTML 5 Platform using GDevelop
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What game are you most proud of developing and why?
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Assets\Scripts\PlayerControl.cs(38,6): error CS0106