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Design Patterns & Practices
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Design patterns & practices accelerate the design and development of custom applications and reduce project technical risks. Here you may find Design Patterns & Practices related articles and news.
Articles
(483)
Blogs
(87)
Resources
(9)
Videos
(11)
News
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Articles
Creational Pattern - Builder
The Builder pattern allows a client object to construct a complex object by specifying only its type and content. The client is shielded from the details of the objects construction.
Ashish Jaiman
Feb 19, 2002
Composite Patterns in C#
A Composite is a tree structure consisting of individual objects mixed with compositions of objects, that is, objects that have other objects as their children.
Rajesh VS
Jan 23, 2002
Bridge Patterns in C#
Bridge Pattern is commonly known as Handle/Body idiom in C++ community. This pattern is used for decoupling an abstraction from its implementation so that the two can vary independently.
Rajesh VS
Jan 17, 2002
Where Did All the Designers Go!
Software is one of the fastest paced industries in the business world. As quickly as software languages come and go, skill sets require constant learning. In trying to keep up with implementation...
Mike Gold
Jan 24, 2008
Adapter Pattern in C#
The Gang Of Four (GoF) defined the Adaptor pattern as follows in their most famous book Design Patterns Gamma et al. Adapter lets classes work together that couldn't otherwise because of incompatib...
Rajesh VS
Jan 03, 2002
Prototype Patterns in C#
The PROTOTYPE PATTERN comes under the classification of Creational Patterns. The creational patterns deals with the best way to create objects. This helps to copy or clone the existing objects to c...
Rajesh VS
Dec 26, 2001
Builder Patterns in C#
Builder is an object creational design pattern that codifies the construction process outside of the actual steps that carries out the construction - thus allowing the construction process itself t...
Rajesh VS
Dec 20, 2001
Abstract Factory Patterns in C#
The ABSTRACT FACTORY PATTERN comes under the classification of Creational Patterns. The Abstract Factory provides an interface to create and return one of several families of related objects.
Rajesh VS
Dec 10, 2001
Learn Design Pattern - Facade Pattern
In the previous article we discussed the Decorator Pattern. Today we will cover the Facade Pattern.
Sukesh Marla
Sep 30, 2012
Learn Design Pattern - Composite Pattern
This article covers the second design pattern from the Structural category; the Composite Pattern.
Sukesh Marla
Sep 26, 2012
Learn Design Pattern - Adapter Pattern
In this article we will discuss the Adapter Pattern and implement it using an ASP.Net application.
Sukesh Marla
Sep 22, 2012
Abstract Factory Design Pattern in ADO.NET 2.0
This article will discuss the Abstract Factory Design Pattern and its real-world applications in .Net Framework 2.0.
Moses Soliman
Feb 17, 2006
Factory Design Pattern
This article demonstrates how and when to use a factory design pattern. This article begins with the intent of the Factory Pattern.
Akshay Patel
Sep 02, 2012
Dependency Injection Techniques Explained - Using Ninject
In this article, we are going to discuss the new Container tool Ninject.
Akkiraju Ivaturi
Aug 18, 2012
Dependency Injection Techniques Explained - Implementing StructureMap
In this article we are going discuss how to implement DI with the containers available.
Akkiraju Ivaturi
Aug 18, 2012
Dependency Injection Techniques Explained
In this article you will learn the types of Dependency Injections and what does it mean by Inversion of Control.
Akkiraju Ivaturi
Aug 18, 2012
S.O.L.I.D Design Principles Explained: Part 3
In this article, we are going to discuss the third principle of SOLID design principles i.e. the Liskov Substitution Principle.
Akkiraju Ivaturi
Aug 13, 2012
S.O.L.I.D Design Principles Explained: Part 4
In this article, we discuss about the “I” in the “SOLID” i.e. Interface Segregation Principle.
Akkiraju Ivaturi
Aug 14, 2012
S.O.L.I.D Design Principles Explained: Part 5
In this article, we discuss the last acronym “D” in the “SOLID” i.e. the Dependency Inversion Principle.
Akkiraju Ivaturi
Aug 14, 2012
S.O.L.I.D Design Principles Explained : Part 2
Here we will discuss the second letter in the word SOLID i.e., O. O stands for OCP (Open Closed Principle).
Akkiraju Ivaturi
Aug 12, 2012
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