I'm trying to share my first done project on XNA-C# here. This is a very simple
shooter style game with only one stage and one Boss. Since my skill in Object
Oriented Programming are very minimum, so there's isn't much OOP implementation
in this project. Rather than use “class” to implement the ship, bullet, and
asteroids I use “Struct”. It helps me to get used to XNA Frameworks Game loop
System. The code is working.
I dedicate this article and Source code for all fellows around the world
who just start to enjoy game programming.
Thank You.....