Creating Very Basic Simple XNA Space Shooter

I'm trying to share my first done project on XNA-C# here. This is a very simple shooter style game with only one stage and one Boss. Since my skill in Object Oriented Programming are very minimum, so there's isn't much OOP implementation in this project. Rather than use “class” to implement the ship, bullet, and asteroids I use “Struct”. It helps me to get used to XNA Frameworks Game loop System. The code is working.

I dedicate this article and Source code for all fellows around the world who just start to enjoy game programming.

Thank You.....

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