Introduction
In this article, we will cover the Abstract Factory Design Pattern.
So, Let's get started.
Please refer to my previous article,
What is Abstract Factory?
The Abstract Factory is a creational design pattern that provides an interface for creating families of related objects without specifying their concrete classes. Think of it as a super factory that delegates object creation to specialized sub-factories based on your needs.
How do we implement the Abstract Factory Design Pattern in C#?
We must use the following components to Implement the Abstract Factory Design Pattern in C#.
- Abstract Product: These are going to be interfaces for creating abstract products. Here, we need to define the Operations a Product should have.
- Concrete Product: These are the classes that implement the Abstract Product interface.
- Abstract Factory: This will be an interface for operations that will create Abstract Product objects.
- Concrete Factory: These classes implement the Abstract Factory interface and provide implementations for the interface methods. We can use these concrete classes to create concrete product objects.
- Client: This class will use our Abstract Factory and Abstract Product interfaces to create a family of products.
Real-World Example. Payment Gateways in E-commerce
Let’s consider a scenario where financial software needs to process payments using different methods, such as “Credit Card” and “GPay”. The Abstract Factory pattern can help create families of related objects to process payments with each method, considering operations like payment authorization and transfer. Let us see how we can implement the above example using the Abstract Factory Design Pattern in C#:
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Summary
In this article, I have tried to cover Abstract Factory Design Patterns.