Handling events in C# is little bit tricky than in C++ or VB. In C#, you write a delegate and then write an event handler. These event handlers are overridable public events defined in the Control or other WinForms classes.
1. Write a Delegate
I want to handle Mouse Down events and do something when left or right mouse buttons are pressed. Write this line of code in your InitializeComponent function.
this.MouseDown += new System.WinForms.MouseEventHandler(this.Form_MouseDown);
2. Write the Event
Now you write the event handle. The output parameter of your event returns System.WinForms.MouseEventArgs object which gives you the details about mouse down such as what button is pressed or how many times. Here are MouseEventArgs members.
MouseEventArgs members
Button |
Indicates which mouse button was pressed. It could be Left, Right, Middle, or None. |
Clicks |
Indicates the number of times the mouse button was pressed and released. |
Delta |
Indicates a signed count of the number of detents the mouse wheel has rotated. |
X |
The x-coordinate of mouse click. |
Y |
The y-coordinate of mouse click. |
Event Handler
private void Form_MouseDown(object sender, System.WinForms.MouseEventArgs e)
{
switch (e.Button)
{
case MouseButtons.Left:
MessageBox.Show(this,"Left Button Click");
break;
case MouseButtons.Right:
MessageBox.Show(this,"Right Button Click" );
break;
case MouseButtons.Middle:
break;
default:
break;
}
}