FxCop Integration into VS.NET

Introduction

The article walks through the configuration required to integrate FXCop in VS.NET 2003 IDE. Let's have a quick primer on FXCop and understand the need for an automated tool for code review.

FxCop Primer

FXCop is a code analysis tool from Microsoft, which analyzes compiled .NET assemblies for compliance with recommended programming practices. FxCop is "Framework Cop" in short; it can be operated in two modes; one is through a GUI and the other is through command-line mode. Microsoft has made a huge investment in .NET and in promulgating the best .NET coding practices through the .NET Framework Design Guidelines, which you can find in Design Guidelines for Class Library Developers used by the tool. FxCop aims to make it easy to comply by scanning compiled assemblies and creating a report that details coding errors (called violations) and suggests code fixes and improvements. Behind the screen, FXCop uses a reflection technique to read the code of your assembly and process against predefined rules ( around 200+ rules are defined ) categorized as naming conventions, library design, localization, security, performance, portability, interoperability, etc. FXCop Introspection engine can be leveraged to develop custom FXCop rules specific to the project needs.

Integration Need

The report of FXCop run details the violations and the files, where they are found; these are then fixed by developers; code is committed and FXCop is re-run to check if the code has successfully passed through all the checks.

It is desirable for the developers to know the errors before the code is checked, from within IDE; so that the entire cycle which switches between FXCop GUI, VS.NET IDE, and source control can be avoided.

VS.NET 2005 has built-in support to run FXCop from within IDE, as/when a developer needs it. VS.NET 2003 needs to be configured for FXCop integration setting up the FXCop command-line utility using the External Tools option in IDE. The "External Tools" option provides a simple way to hook applications into Visual Studio IDE.

Integration Configuration

In Visual Studio.NET IDE, navigate to Tools --> External Tools option; click on "Add" to display the new configuration dialog box as below.

External Tools option

  • Title: Indicates a suitable menu title, with a relevant short-cut key.
  • Command: Path was FXCop command-line executable FXCopCmd.exe exists.
  • Arguments: Takes applicable arguments to run the FXCop command line in console mode.

Some key arguments are explained below.

/c direct FXCop analysis to console or output window in IDE
/f:<file/directory> where <file/directory> indicates the executable (EXE) or Dynamic Link Library (DLL) or a directory to browse for target assemblies.
/p:<file> indicates FXCop project as the input parameter and the <file> refers to the corresponding FXCop project file
/s Indicates FXCop to include the summary report with an informational message
/r:<file/directory> Indicates the directory location where the FXCop rules library is saved (typically "\Microsoft FXCop 1.32 RC 1\Rules"). This will load the entire rules library (.dll files) from the path, during the run.

Initial directory: Path from where the FXCop command line is launched.

Mark the "Close on exit" and "Use Output window" checkboxes and click on the "OK" button.

The Tools menu in IDE will list the "Run FXCop" option as below.

Run FXCop

FXCop integration settings that use the FXCop project file are as below.

FXCop project file

The Argument setting pointing to "FXCopDMSProject" is a system-wide environment variable.

The FxCop project file will have the target assemblies added, and default rules excluded (as applicable). During the run, the FXCop command line will automatically load the entire included rules library (including the selected rule within them); hence we do not have to specify the rule directory location in the arguments.

Environment Variables Configuration

The environment contains the entire path to this FXCop project file; this can be defined as below.

a. Navigate to My Computer --> Properties --> Advanced Tab.

Advanced Tab

b. Click on the "Environment Variables" button to bring up the following window.

Environment Variables

c. Click on "New" in the "System Variables" panel and add a new environment variable.

System Variables

Note. The environment variable added under "System variables" is accessible to all users irrespective of logons; whereas local "Variable" has scope limited to the specific logged-on user. Always create the "System variables" environment variable.

Re-start the PC for the variables to be read from the system environment after they are created or updated.

Similarly, the system-wide environment variable can be added to the FXCop rule directory, if you are using the "/f" option.

FxCop Run in IDE

Let's look at how to run FXCop from within IDE. After having configured the "External Tools" settings, build your project and then click on "Run FxCop" under the Tools menu. FxCop works on the binaries, this means the developer needs to re-compile each time before the analysis is run. The analysis results will be posted in the "Output Window" with the rule name, code file name, and error details (as seen in FXCop GUI). The developer can click on the relevant FXCop errors and navigate to the source code to understand the problem and then fix it.

The following displays analysis run results in the IDE output window.

IDE output

The developer can navigate to the line of code, where FXCop has identified violations.

FXCop

The fix can be made by the developer, for the violations reported by the tool and it can be re-run from within IDE, to ensure the code passes all the rules check, and then the code can be checked in the source-control repository.

Limitations

FxCop command-line interface (version 1.32 RC) does not support the following capabilities.

  • Creation of a new FXCop project.
  • Modifications of existing FxCop project file to include/exclude the rules (not applicable).
  • Add/Remove the target assemblies from the project file.
  • Add custom project rules to the project.

Hence, developers cannot configure the FXCop project from within VS.NET IDE; they need to use FXCop GUI to make any changes to the project file.


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