Dependency Injection In ASP.NET MVC 5

I have seen many articles about Dependency Injection in MVC and C# and thought to write an article about using Dependency Injection in ASP.NET MVC5.

Dependency Injection (DI) in MVC

Dependency Injection is an implementation of "Inversion of Control". Inversion of Control (IoC) says that the objects do not create other objects on which they rely to do their work; instead, they get the objects that they need from an outside source (for example, an XML configuration file).

So now, let’s implement the same.

  • Add a new ASP.NET MVC project.
    ASP.NET
    MVC
    Overview
  • No, install the "Unity.Mvc5" Container using NuGet Package Manager, as shown below.
    Dependency Injection
    Debug
  • When it is installed successfully, you will find the following two references added to your project and a UnityConfig.cs class file in App-Start folder.
    App Start
  • Now, let’s create the repository that will be accessed by the Controller.
    • Add a folder named Repository.
    • Add an interface IUserMasterRepository.
      interface IUserMasterRepository  
      {  
          IEnumerable<UserMaster> GetAll();  
          UserMaster Get(int id);  
          UserMaster Add(UserMaster item);  
          bool Update(UserMaster item);  
          bool Delete(int id);  
      }  
      
  • Now, add the repository which has your data access code.
    public class UserMasterRepository : IUserMasterRepository
    {
        private List<UserMaster> users = new List<UserMaster>();
        private int Id = 1;
    
        public UserMasterRepository()
        {
            // Add products for the Demonstration
            Add(new UserMaster { Name = "User1", EmailID = "[email protected]", MobileNo = "1234567890" });
            Add(new UserMaster { Name = "User2", EmailID = "[email protected]", MobileNo = "1234567890" });
            Add(new UserMaster { Name = "User3", EmailID = "[email protected]", MobileNo = "1234567890" });
        }
    
        public UserMaster Add(UserMaster item)
        {
            if (item == null)
            {
                throw new ArgumentNullException("item");
            }
    
            item.ID = Id++;
            users.Add(item);
            return item;
        }
    
        public bool Delete(int id)
        {
            users.RemoveAll(p => p.ID == id);
            return true;
        }
    
        public UserMaster Get(int id)
        {
            return users.FirstOrDefault(x => x.ID == id);
        }
    
        public IEnumerable<UserMaster> GetAll()
        {
            return users;
        }
    
        public bool Update(UserMaster item)
        {
            if (item == null)
            {
                throw new ArgumentNullException("item");
            }
            
            int index = users.FindIndex(p => p.ID == item.ID);
            if (index == -1)
            {
                return false;
            }
            users.RemoveAt(index);
            users.Add(item);
            return true;
        }
    }
    

Note. Here, we have used a repository. You can use services which will consume your Repository.

  • Now, register this repository to container in UnityConfig.cs.
    public static void RegisterComponents()
    {
        var container = new UnityContainer();
        container.RegisterType<IUserMasterRepository, UserMasterRepository>();
        DependencyResolver.SetResolver(new UnityDependencyResolver(container));
    }
    
  • Add UnityConfiguration in AppStart method of Global.asax
    protected void Application_Start()
    {
        AreaRegistration.RegisterAllAreas();
        FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
        RouteConfig.RegisterRoutes(RouteTable.Routes);
        BundleConfig.RegisterBundles(BundleTable.Bundles);
        UnityConfig.RegisterComponents();
    }
    
  • Inject the Dependency in Controller.
    • Create UserController
      UserController
      User
    • Now, in the below code, we have created a constructor of UserContoller, injected the UserMasterRepository, and accessed it in Index action.
      public class UserController : Controller
      {
          readonly IUserMasterRepository userRepository;
          
          public UserController(IUserMasterRepository repository)
          {
              this.userRepository = repository;
          }
          
          // GET: User
          public ActionResult Index()
          {
              var data = userRepository.GetAll();
              return View(data);
          }
      }
      
  • Add a View for the same.
    • Add User folder in Views folder.
    • Add Index View.
       Index View
      Add view

Below is the code which needs to be written in Index View file.

@model IEnumerable<MVCWithDI.Repository.UserMaster>

@{
    ViewBag.Title = "Users";
    Layout = "~/Views/Shared/_Layout.cshtml";
}

<h2>Index</h2>

<p>
    @Html.ActionLink("Create New", "Create")
</p>

<table class="table">
    <tr>
        <th>
            @Html.DisplayNameFor(model => model.Name)
        </th>
        <th>
            @Html.DisplayNameFor(model => model.EmailID)
        </th>
        <th>
            @Html.DisplayNameFor(model => model.MobileNo)
        </th>
        <th></th>
    </tr>

@foreach (var item in Model) {
    <tr>
        <td>
            @Html.DisplayFor(modelItem => item.Name)
        </td>
        <td>
            @Html.DisplayFor(modelItem => item.EmailID)
        </td>
        <td>
            @Html.DisplayFor(modelItem => item.MobileNo)
        </td>
        <td>
            @Html.ActionLink("Edit", "Edit", new { id=item.ID }) |
            @Html.ActionLink("Details", "Details", new { id=item.ID }) |
            @Html.ActionLink("Delete", "Delete", new { id=item.ID })
        </td>
    </tr>
}

</table>

Now, run the project. Here is the output.

Output


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