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Ibrahim Ersoy (28)
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How to use BoundingBox?
9/29/2012 5:17:03 AM.
BoundingBox is a structure which defines an axis-aligned box-shaped 3D volume. Here I will show you how to use it.
How to use Colors in XNA
9/29/2012 5:15:11 AM.
In this article I will show you how to use Colors in XNA.
How to use Microphone in XNA
9/29/2012 5:12:07 AM.
This article explains how to use microphone in XNA.
How to use Mouse in XNA
9/29/2012 5:10:31 AM.
In this mini-article, I will show you how you can make use most of Mouse object.
How to use Keyboard in XNA
9/29/2012 5:09:10 AM.
In this mini-article I will be talking about how you can use KeyBoard object.
How to use Album in XNA
9/29/2012 5:06:35 AM.
In this article I will show you how to use Album in XNA.
Simple Fog in XNA
9/29/2012 5:04:47 AM.
In this article I will be showing you how you can create a simple Fog in XNA.
How to use Video in XNA
9/29/2012 5:02:19 AM.
In this mini-article I will show you how to use Video in XNA.
How to use GraphicsAdapter in XNA
9/29/2012 4:56:05 AM.
In this article I will show you how to use GraphicsAdapter.
How to use WebCam in XNA
9/29/2012 4:53:57 AM.
In our previous sample we have seen how to use Microphone device. Now we will be talking about Webcam.
Getting All Colors in XNA
7/9/2012 12:54:53 AM.
I was playing with XNA today and was curious about if i can populate all the colors supported by XNA.For that i used Reflection method.
Using XAML User Controls in XNA
12/8/2010 4:04:33 PM.
In this article you will learn how to use XAML User Controls in XNA.
Using Silverlight in XNA - Part III: Silverlight Menus
9/29/2010 5:15:48 AM.
In our previous article (Using Silverlight in XNA: Part III), I showed you how you can use these technologies in a single solution. In this article we will create a Menu UI and use it in our XNA Project.
How to use CullMode in XNA
8/25/2010 9:10:17 AM.
In this article you will learn how to use CullMode in XNA
How to use FrameworkDispatcher in XNA
8/16/2010 12:58:27 AM.
In this mini-article i will be talking about how to use FrameworkDispatcher.
How to use SpriteFont in XNA
8/12/2010 12:40:49 AM.
In this article I will be talking about how to use SpriteFont and draw string on XNA.
How to use IEffectLights in XNA
8/12/2010 12:32:50 AM.
In this mini-article I will be talking about how you can implement IEffectLights.
How to use LaunchParameters in XNA
8/12/2010 12:24:41 AM.
In this mini-article I will show you how to use LaunchParameters.
How to Use IEffectFog Interface in XNA
8/11/2010 6:56:37 AM.
In this mini-article I will be talking about how to use IEffectFog interface.
How To Use Vector3 in XNA
8/11/2010 1:27:11 AM.
In this article I will explain all about Vector3.
How to use Vector2 in XNA
8/10/2010 6:46:29 AM.
In this article I will be talking about Vector2.
Using Silverlight in XNA: Part II
8/10/2010 6:21:32 AM.
In this article we well prove that XNA and Silverlight can have the oppurtinity to work together in a single project.Although its not adviced to do so. But I will tell you in the following articles why we would want to use Silverlight in XNA?
Using Silverlight in XNA
8/10/2010 6:21:11 AM.
In this article im going to show you how you can host Silverlight in your game.
How to use TitleContainer in XNA
8/10/2010 5:43:42 AM.
In this mini-article I will be talking about how to use TitleContainer.
How to use Rectangle in XNA
8/10/2010 12:44:38 AM.
In this mini-article I will be showing how to use Rectangle.
How to use IUpdateable interface in XNA
8/9/2010 7:40:10 AM.
In this mini article I will be talking about How to use IUpdateable interface.
How to use IGraphicsDeviceManager in XNA
8/9/2010 2:30:16 AM.
In this mini-article I will be talking about how to implement IGraphicsDeviceManager.
How to use IDrawable in XNA
8/9/2010 12:58:58 AM.
In this mini article I will show you how to use IDrawable Interface.
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Source Code: Graphics Programming with GDI+
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