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Which .NET Control to use??
Nov 8 2005 4:45 AM
I'm making simple tilemap editor for my game, and i'd like to know how to do it.
This is my problem:
I need to find suitable control to act as a "drawing" surface. When i have selected a bitmap from listview, and and click to that surface, bitmap should appear to that sector of the control. Control could (even should) have a grid on it. When i have mouse button down, and i move pointer across the surface, more bitmaps should keep appearigng on the grid. Any one have suitable control in mind? 3rd party controls are ok too (if free and open source).
I don't wan't to use any DirectX components or such.
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How to test Session[] exists/!exists without error
C++ or Java??