//UDP CLIENT private void ConnectUdp() { IPAddress serverIP = IPAddress.Parse("127.0.0.1"); int serverPort = 8081; int localPort = 8080; // Port for receiving messages // Initialize and bind the UDP client _udpClient2 = new UdpClient(serverPort); // Bind to local port _udpClient2.Connect(serverIP, serverPort); // Connect to the server _udpclientConnected = true; // Set the connected flag AppendToReceivedMessages("Connected to server."); // Display connection message // Start receiving messages continuously Task.Run(() => ReceiveMessages()); } private async Task ReceiveMessages() { try { // Continuously listen for messages while (_udpclientConnected) // Check if still connected { byte[] buffer = new byte[1024]; // Buffer to hold the incoming data IPEndPoint remoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0); // Local port is already bound // Receive messages asynchronously var receiveBytes = await _udpClient2.ReceiveAsync(); // Pass the received data to your message handler _udpClient_MessageReceived(receiveBytes.Buffer); } } catch (Exception ex) { AppendToReceivedMessages($"Error receiving data: {ex.Message}"); } } private void _udpClient_MessageReceived(byte[] bytes) { // Convert the received byte array to a string string receivedMessage = Encoding.ASCII.GetString(bytes); // Update the TextBox with the received message AppendToReceivedMessages(receivedMessage); }
I am trying to create a udp server, udp client. server is sending and reading the messages from client but the client is not able to receive the messages from server. please check it.