namespace UsefulPlayer{ [Serializable] class MediaFiles { public string FilePath { get; set; } //Path to file public string FileTitle { get; set; } //Title w/o path public int FavoriteLevel { get; set; } //Sortable attribute:Favorite public struct Markers //Clips: each media file can have multiple { float StartPoint; float EndPoint; } //Constructor public MediaFiles(string MediaFilePath) { FilePath = MediaFilePath; //Path of file <-- Passed in FavoriteLevel = 50; //Default to 50. 1=Sucks! 100=Great! } }}