Hi im interested in creating a very basic rhythm game in c# and cant seem to find any info on the web as to how to get started. I can imagine its quite tricky due to the graphics and music having to be bang on time but im up for the challenge!! If any one knows of a simple but effective way of dealing with the timing issues to get me on the right track it would be great.
Im planning on using .wav files and c# ( hoplefully no directX if possible im not to fussed about visuals @ the moment).Thanx in advance...