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Tommy Sin
NA
19
104.5k
Regarding Liskov substitution principle
May 31 2011 4:01 PM
I read an article saying
Liskov substitution principle
(
LSP
)
is a principle in
object-oriented programming
. It states that, in a
computer program
if S is a
subtype
of T, then objects of
type
T may be replaced with objects of type S (i.e., objects of type S may be
substitutes
for objects of type T), without altering any of the desirable properties of that program (correctness, task performed, etc.).
I believe I understand most of it but I have one concern; what happens if overring occurs in the subType? Is it not going to change the correctness and task performed by the object of the subtype S that replaces the object of the type T?
For ex,
Class S
{
public void virtual GetNumber()
{
return 4;
}
}
Class T : S
{
public void override GetNumber()
{
return 10;
}
}
In this case, if an object of type T replaces the object of Type S, I will change the correctness and task performed.
Can anyone help?
Thanks in advance,
Reply
Answers (
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