Something is wrong with my code, could anyone help, thanks in advance.
using System;using System.Collections.Generic;using System.Text;
namespace ConsoleApplication1{ class Bus { int busNo; string startDepot, endDepot; float departTime;
public void Update() { Console.Write("Entert Bus No.:"); busNo = int.Parse(Console.ReadLine()); Console.Write("Enter Start depot: "); startDepot = Console.ReadLine(); Console.Write("Enter End depot: "); endDepot = Console.ReadLine(); Console.Write("Enter depart time: "); departTime = float.Parse(Console.ReadLine());
}
public void Display() { Console.WriteLine("Bus No. is " + busNo); Console.WriteLine("Start depot is " + startDepot); Console.WriteLine("End depot is " + endDepot); Console.WriteLine("Depart time is " + departTime); } }
class Program { static void Main(string[] args) { char choice; do { int num=0;
Console.WriteLine("a) Update b) Display e) Exit"); Console.Write("Enter choice: "); choice = char.Parse(Console.ReadLine()); switch (choice) { case 'a': Console.WriteLine("Enter Number of Bus"); num = int.Parse(Console.ReadLine()); Bus[] group1 = new Bus[num]; //dynamic sizing
for (int row = 0; row < num; row++) { group1[row] = new Bus(); group1[row].Update(); } break;
case 'b': Console.WriteLine("Display all Bus(es)"); Bus[] group1 = new Bus[num]; //Something is wrong here ! for (int row = 0; row < num; row++) { //group1[row] = new Bus(); group1[row].Display(); //stuck } break;
default: Console.WriteLine("No such choice"); break; }
} while (choice != 'e');
} }}