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mark dragan
NA
38
0
Named pipes keep it open connection?
Sep 19 2009 1:08 PM
Hi everyone I need help with named pipes.How can I create connection between server and client,so that client can recieve new information from server in any time.Meanwhile client executes hi code.In this code:
SERVER:
static
void
Main()
{
using
(
NamedPipeServerStream
pipeServer =
new
NamedPipeServerStream
(
"testpipe"
,
PipeDirection
.Out))
{
Console
.WriteLine(
"NamedPipeServerStream object created."
);
// Wait for a client to connect
Console
.Write(
"Waiting for client connection..."
);
pipeServer.WaitForConnection();
Console
.WriteLine(
"Client connected."
);
try
{
// Read user input and send that to the client process.
using
(
StreamWriter
sw =
new
StreamWriter
(pipeServer))
{
sw.AutoFlush =
true
;
Console
.Write(
"Enter text: "
);
sw.WriteLine(
Console
.ReadLine());
}
}
// Catch the IOException that is raised if the pipe is
// broken or disconnected.
catch
(
IOException
e)
{
Console
.WriteLine(
"ERROR: {0}"
, e.Message);
}
}
CLIENT:
static
void
Main(
string
[] args)
{
using
(
NamedPipeClientStream
pipeClient =
new
NamedPipeClientStream
(
"."
,
"testpipe"
,
PipeDirection
.In))
{
// Connect to the pipe or wait until the pipe is available.
Console
.Write(
"Attempting to connect to pipe..."
);
pipeClient.Connect();
Console
.WriteLine(
"Connected to pipe."
);
Console
.WriteLine(
"There are currently {0} pipe server instances open."
,
pipeClient.NumberOfServerInstances);
using
(
StreamReader
sr =
new
StreamReader
(pipeClient))
{
// Display the read text to the console
string
temp;
while
((temp = sr.ReadLine()) !=
null
)
{
Console
.WriteLine(
"Received from server: {0}"
, temp);
}
}
}
Console
.Write(
"Press Enter to continue..."
);
Console
.ReadLine();
}
In this code client will recieve message from server and then close connection.Is there anyway that client can keep connection alive.
Reply
Answers (
2
)
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