I am using the Wiimote and the .NET Wiimote lib to control a game
(Borderlands specifically). I have all the controls worked out accept
the Aiming (what the cursor is used for).
I have tried the following code without success:
[DllImport("User32.Dll")]
public static extern long SetCursorPos(int x, int y);
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And..
Cursor.Position = new Point(positionX, positionY);
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