I am trying to write some code that maintains a running sum in an array...
I think I am missing the scope rules or do not understand the way that arrays are used ...
I am an experienced C (and many other language) programmer, but am new to C#, I did a few C++ programs 10 years ago.
In short, I think the OOP aspects have me hosed up.
I am trying to maintain a buffer in PlotDataSum, which gets PlotData1 added to it on every execution of a function called from a "read" button click.
This runs fine and I see the new data plotted from an array, but when I "turn-on" summation in that array, it appears (from debugging) that the PlotDataSum array arrives empty at each execution of the buffer read function, which means I am summing with nothing...I am trying to maintain this summation buffer until I decide to clear it...
What is the procedure to declare an array that has the required scope to not dissapear after every use...
I tried adding this array to an object of a class that pulls the same data from an external I/F...and referenced it using the obj.array[i] typical notation, whcih also worked the same...seemed to accept the last addition, but did not "remember" its sum until teh next time I tried to add something again.
So far I am finding C# is so "safe", it is VERY hard to get very simple things done...
A code sample is included below:
namespace critter
{
/// <summary>
etc...
//delacered as a local variable within the MainForm
double[] PlotDataSum = new double[275];
used later in a function associated with reading data...
// Plot the data...
PlotDataSum[i] += PlotData1[i];
}
Plot1.PlotY( PlotDataSum );
Plot1.PlotY(PlotData1);
Any help would be appreciated. I am clearly missing soemthing VERY basic about scope rules...
Thanks