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Member1
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InvokeRequired returns false when expecting true?
Jul 18 2015 4:01 AM
I have 2 classes form1 and handleClient class , There is one method in form1 which have code to displays data in textbox , when I called this method in same class it is working but if called in handleClient class this method doesnt works.
why this happens , please help me.
thanks .
here is my code,
in form1 class
public void AppendTxtdata(string myval)
{
try
{
if (InvokeRequired)
{
this.Invoke(new Action<string>(AppendTxtdata), new object[] { myval });
return;
}
txtdata.Text += myval;
}
catch { }
}
I call this method in handleClient in startCLient method in this way,
public void startClient(TcpClient inClientSocket, string clineNo)
{
this.clientSocket = inClientSocket;
inClientSocket.NoDelay = true;
this.clNo = clineNo;
new Thread(GetData).Start();
}
public void GetData() // to run server //
{
con.Open();
this.f = new Form1();
try
{
NetworkStream networkStream = clientSocket.GetStream();
for (int p = 0; p >= 0; p++)
{
byte[] b = new byte[100];
int k = networkStream.Read(b, 0, b.Length);
f.AppendTxtdata("The Data from Client ( " + clNo + " ) Recieved..." + Environment.NewLine);
for (int i = 0; i < k; i++)
{
f.AppendTxtdata("" + Convert.ToChar(b[i]));
}
f.AppendTxtdata(Environment.NewLine);
var j = b.Length - 1;
while (b[j] == 0)
{
--j;
}
var temp = new byte[j + 1];
Array.Copy(b, temp, j + 1);
string res = System.Text.Encoding.ASCII.GetString(temp);
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