Interface V/s Without Interface?

Nov 3 2015 11:03 AM
I have read a lot of logics and examples related to interface. but i never get any satisfied real use of interface. I always work in raw programming.  
 
* One more point people says further implementation is easy using interface ? How is it possible? Suppose an interface is inherit by 100 classes. 
 
Suppose in an example below :
 

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

namespace InterFaceDemo

{

interface IOne

{

void ONE();//Pure Abstract Method Signature

}

interface ITwo

{

void TWO();

}

interface IThree:IOne

{

void THREE();

}

interface IFour

{

void FOUR();

}

interface IFive:IThree

{

void FIVE();

}

interface IEVEN:ITwo,IFour

{

}

class ODDEVEN:IEVEN,IFive//Must Implement all the abstract method, in Derived class.

{

public void ONE()//Implementation of Abstract Method.

{

Console.WriteLine("This is ONE");

}

public void TWO()

{

Console.WriteLine("This is TWO");

}

public void THREE()

{

Console.WriteLine("This is THERE");

}

public void FOUR()

{

Console.WriteLine("This is FOUR");

}

public void FIVE()

{

Console.WriteLine("This is FIVE");

}

}

}

Program.cs

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

namespace InterFaceDemo

{

class Program

{

static void Main(string[] args)

{

Console.WriteLine("This is ODD");

IFive obj1 = new ODDEVEN();

obj1.ONE();

obj1.THREE();

obj1.FIVE();

Console.WriteLine("\n\nThis is EVEN");

IEVEN obj2 = new ODDEVEN();

obj2.TWO();

obj2.FOUR();

Console.ReadLine();

}

}

}


The following is the output:

sss.jpg

 Everyone can do same task without interface then what is exact use.
 
 
using System;

namespace vaibhav
{
    class ODDEVEN
    {
        public void ONE()
        {
            Console.WriteLine("This is ONE");
        }
        public void TWO()
        {
            Console.WriteLine("This is TWO");
        }
        public void THREE()
        {
            Console.WriteLine("This is THERE");
        }
        public void FOUR()
        {
            Console.WriteLine("This is FOUR");
        }
        public void FIVE()
        {
            Console.WriteLine("This is FIVE");
        }

    }

    public class SametaskWithoutinterface
    {
        public static void Main()
        {
            Console.WriteLine("This is ODD");
            ODDEVEN obj1 = new ODDEVEN();
            obj1.ONE();
            obj1.THREE();
            obj1.FIVE();


            Console.WriteLine("\n\nThis is EVEN");
            ODDEVEN obj2 = new ODDEVEN();
            obj2.TWO();
            obj2.FOUR();


            Console.ReadLine();

        }
    }

}
 
 
 
 
Both example will gives you same result then why did i choose interface? 
 
 
 
 
 
 
 
 

Answers (3)