Image resizing & alpha blending

Mar 15 2005 5:45 AM
I’m looking for some help, I’m working on shaped forms and require the bitmaps which the forms are shaped from to be resized depending on the users screen resolution, I have done this fine however I am using pixels on the image to pinpoint were different buttons and menus should be placed when the form is generated. To do this I compare each pixel in the image with a pre defined RGB value and if they match I record the X,Y of that pixel. The problem seems to be that when I resize the image the colour’s are changed slightly (alpha blending I suspect) however I can’t find a way to stop .NET from doing this any ideas I have placed a code sample below. Any help greatly appreciated, Tom FileStream imageStream = File.OpenRead("background.bmp"); Bitmap imageBackground = (Bitmap)Bitmap.FromStream(imageStream); Image resized = imageBackground.GetThumbnailImage(System.Windows.Forms.Screen.PrimaryScreen.WorkingArea.Height,1000,null,new IntPtr()); // The resized image being created resized.Save("c:\\bitmap.bmp",System.Drawing.Imaging.ImageFormat.Bmp); FileStream newStream = File.OpenRead("c:\\bitmap.bmp"); Bitmap newBackground = (Bitmap)Bitmap.FromStream(newStream); Color transparentColor = Color.FromArgb(237,255,33); Color paintPointColor = Color.FromArgb(0,255,0); // The colour it should be marking for toolbars etc this.Width = 1000; this.Height = System.Windows.Forms.Screen.PrimaryScreen.WorkingArea.Height; // imageBackground.Height; this.Region = RegionConvert.ConvertFromTransparentBitmap(newBackground, transparentColor,"Background",paintPointColor); //This is were it searches the image this.BackgroundImage = newBackground