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ajit machhe
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1
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how to stop overlapping controls runtime.
May 18 2012 4:00 PM
Hi Everyone,
I have generated the Thumb in wpf on button click as follows and moves around the canvas.
Thumb addthumb = new Thumb();
addthumb.Height = 20;
addthumb.Width = lenght_[i]+25;
addthumb.Name = "L" + i.ToString() + "P" + i.ToString();
addthumb.Background = System.Windows.Media.Brushes.Orange;
addthumb.DragDelta += new DragDeltaEventHandler(myThumb_DragDelta);
Canvas.SetLeft(addthumb, position_array[balls]+25);
Canvas.SetTop(addthumb, 20);
canvas_container.Children.Add(addthumb);
private void myThumb_DragDelta(object sender, System.Windows.Controls.Primitives.DragDeltaEventArgs e)
{
FrameworkElement element = sender as FrameworkElement;
Canvas.SetLeft(element, Canvas.GetLeft(element) + e.HorizontalChange);
lbl_Heightshow.Content = element.Height;
lbl_widthshow.Content = element.Width;
lbl_Slub_name.Content = element.Name;
lbl_leftposition.Content = Canvas.GetLeft(element).ToString();
if (Canvas.GetLeft(element) == 0)
{
lbl_leftposition.Content = "0";
}
else if (Canvas.GetLeft(element) < 0)
{
lbl_leftposition.Content = "0";
Canvas.SetLeft(element, 0);
}
else if (Canvas.GetLeft(element) + element.Width > canvas_container.ActualWidth)
{
lbl_leftposition.Content = (canvas_container.ActualWidth - element.Width).ToString();
Canvas.SetLeft(element, canvas_container.ActualWidth - element.Width);
}
}
now what i want is...
the generated 'thums' should not overlap each on other while we drag them on the canvas.
please help and Thanks.
Reply
Answers (
0
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displaying a canvas at two positions simultaneously
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