using System;class VideoClub{int code;static int number;string name;int movies_bor; public void SetName(string name){this.name=name;}public string GetName(){return name;} public void SetMovBor(int movies_bor){this.movies_bor = movies_bor;}public double GetMoviesBor(){ return movies_bor;} public void Borrow(){Console.WriteLine(" Name of client :{0} ", GetName());Console.WriteLine(" number of Movies Borrowed : {0}", GetMovBor());}public void Return(){Console.WriteLine(" Name of client: {0}", GetName()); Console.WriteLine(" Number of movies want to return: {0}",GetMovBor()); }}public void Menu{int choice;do{ Console.WriteLine("--Menu--"); Console.WriteLine("1. Borrow");Console.WriteLine("2. Return"); Console.WriteLine("0. exit");Console.WriteLine("Your choice is: ");choice= (Int32.Parse(Console.ReadLine()));Console.WriteLine(" the code of the client: "); switch (choice){case 1: Borrow(); break;case 2: Return(); break;case 0: break;default: Console.WriteLine("wrong choice"); break;}}while(choice!=0);}}}} class Program{static void Main(){ VideoClub[] array= new VideoClub[3];VideoClub client1= new VideoClub();VideoClub client2= new VideoClub();VideoClub client3= new VideoClub();Console.WriteLine("first client");Console.WriteLine("name: ");client1.SetName(Console.ReadLine()); Console.WriteLine("number of movies has borrowed: ");client1.SetMoviesB(Int32.Parse(Console.ReadLine()));client1.Menu; Console.WriteLine("second client");Console.WriteLine("name: ");client2.SetName(Console.ReadLine());Console.WriteLine("number of movies has borrowed: ");client2.SetMoviesB(Int32.Parse(Console.ReadLine()));client2.Menu();Console.WriteLine("third client");Console.WriteLine("name: ");client3.SetName(Console.ReadLine());Console.WriteLine("number of movies has borrwed: ");client3.SetMoviesB(Int32.Parse(Console.ReadLine())); client3.Menu();}}}
public double GetMoviesBor()
public void Borrow()