Graphics speed

Sep 1 2004 12:09 PM
private void tegne(object sender, PaintEventArgs e) { Graphics g=e.Graphics; g.DrawLine( pen, x-1, y1, x,y2); } is there an more efficiant way to do this operation.. I'm trying to build an application for Pocket PC that can show a running curve that is constantly updating. But the problem is to get the PDA to work fast enough. So im trying to find faster ways to program the line in.

Answers (2)