TECHNOLOGIES
FORUMS
JOBS
BOOKS
EVENTS
INTERVIEWS
Live
MORE
LEARN
Training
CAREER
MEMBERS
VIDEOS
NEWS
BLOGS
Sign Up
Login
No unread comment.
View All Comments
No unread message.
View All Messages
No unread notification.
View All Notifications
Answers
Post
An Article
A Blog
A News
A Video
An EBook
An Interview Question
Ask Question
Forums
Monthly Leaders
Forum guidelines
Alvin Eka
NA
15
5.2k
Game Development C# Visual Studio 2011
Nov 11 2017 10:30 AM
i am currently making a running game and i want to check when my player collide with an obstacle
can anyone tell me how to check collision but not using bound and intersect with?
i need to check collision with non square object
can anyone help me with this?would really apreciate any kind of answer
Reply
Answers (
1
)
I am trying to understand the pseudo code for a quad tree
Game Development Visual Studio 2013