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Jens
NA
1
1.4k
DirectX9 Initialize Problem
Aug 31 2012 7:38 AM
Hello Community,
I just started with DirectX Development and instantly encountered a problem. While initializing the program just stops running (without throwing an exception) and hence won't show at all. Here is the code:
public
class
MainForm : Form
{
private
Device device;
private
System.ComponentModel.Container components =
null
;
public
MainForm
()
{
InitializeComponent
();
}
#
region
Windows
protected
override
void
Dispose
(
bool
disposing)
{
if
(disposing) {
if
(components !=
null
) {
components.
Dispose
();
}
}
base
.
Dispose
(disposing);
}
private
void
InitializeComponent
()
{
this
.components =
new
System.ComponentModel.
Container
();
this
.Size =
new
System.Drawing.
Size
(
500
,
500
);
this
.Text =
"DirectX_Test"
;
}
#
endregion
public
bool
InitializeGraphics
()
{
try
{
PresentParameters presentParams =
new
PresentParameters
();
presentParams.Windowed =
true
;
presentParams.SwapEffect = SwapEffect.Discard;
device =
new
Device
(
0
, DeviceType.Hardware,
this
, CreateFlags.SoftwareVertexProcessing, presentParams);
return
true
;
}
catch
(DirectXException)
{
return
false
;
}
}
protected
override
void
OnPaint
(System.Windows.Forms.PaintEventArgs e)
{
device.
Clear
(ClearFlags.Target, Color.DarkSlateBlue ,
1.0
f,
0
);
device.
Present
();
}
#
region
StaticMain
[STAThread]
private
static
void
Main
(
string
[] args)
{
using
(MainForm frm =
new
MainForm
())
{
if
(!frm.
InitializeGraphics
()) // Problem here <----
{
MessageBox.
Show
(
"Could not initialize Direct3D. This tutorial will exit."
);
return
;
}
frm.
Show
();
}
}
#
endregion
}
Now, when I tried to debug right at frm.InitializeGraphics(). It won't even enter the method it just does nothing. When I remove the code inside that method it will show so I figured there must be a problem with the DirectX.
I run the DirectX9 SDK June '10.
Any ideas or help?
Thank you.
Reply
Answers (
0
)
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