C#,CsGL,Texture,Help

Jul 2 2007 9:18 AM
Hi,

I use C# with CsGL to build the 3D models based OpenGL.Now i want to plaint the texture with the class OpenGLTexture2D.But when i use the phrase
"private OpenGLTexture2D tex = new OpenGLTexture2D(@"text.bmp");"
to construct the class,there will report the error of
"TypeInitializationException was unhandled" in the phrase
"Application.Run(new MainForm());" in the file of Program.cs.

How can i deal with this problem? i use the vs2005 and csgl 1.4.1.0

Thanks....