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ut sarnaik
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AccessViolationException
Jun 7 2010 8:59 AM
I m facing weird problem while running regression tests on my WPF Application.
I m getting AccessViolationException with different stacktraces each time.
First :
Message :Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
StackTrace : at MS.Win32.PresentationCore.UnsafeNativeMethods.MILUnknown.Release(IntPtr pIUnkown)
at MS.Win32.PresentationCore.UnsafeNativeMethods.MILUnknown.ReleaseInterface(IntPtr& ptr)
at System.Windows.Media.SafeMILHandle.ReleaseHandle()
at System.Runtime.InteropServices.SafeHandle.InternalFinalize()
at System.Runtime.InteropServices.SafeHandle.Dispose(Boolean disposing)
at System.Runtime.InteropServices.SafeHandle.Finalize()
Source
resentationCore
Type : System.AccessViolationException.
Second :
Message :Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
StackTrace : at MS.Win32.PresentationCore.UnsafeNativeMethods.IMILBitmapEffect.GetOutput(SafeHandle THIS_PTR, UInt32 uiIndex, SafeMILHandle pContext, BitmapSourceSafeMILHandle& ppBitmapSource)
at System.Windows.Media.Effects.BitmapEffect.GetOutput(SafeHandle unmanagedEffect, Int32 index, BitmapEffectRenderContext context)
at System.Windows.Media.Effects.BitmapEffect.GetOutput(BitmapEffectInput input)
at System.Windows.Media.Effects.BitmapEffectState.GetEffectOutput(Visual visual, RenderTargetBitmap& renderBitmap, Matrix worldTransform, Rect windowClip, Matrix& finalTransform)
at System.Windows.Media.Effects.BitmapEffectVisualState.RenderBitmapEffect(Visual visual, Channel channel)
at System.Windows.Media.Effects.BitmapEffectContent.ExecuteRealizationsUpdate()
at System.Windows.Media.RealizationContext.RealizationUpdateSchedule.Execute()
at System.Windows.Media.MediaContext.Render(ICompositionTarget resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.AnimatedRenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter)
at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at System.Windows.Application.Run()
at Main()
Source
resentationCore
Type
ystem.AccessViolationException
In Application Event Log I found following entries :
1. Dispatcher processing has been suspended, but messages are still being processed.
2. Faulting application ****.exe, version 1.0.0.*, stamp 4c08d288, faulting module wpfgfx_v0300.dll, version 3.0.6920.1427, stamp 488f3056, debug? 0, fault address 0x0012ec36.
My Application uses Dispatcher from another thread, to change the values of the controls , enable - disable those, change visibility etc., the thred is run multiple times in a second.
Please let me know if anybody has faced this problem?
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