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How To Define A User Defined Interface And Its Implementation In Class Using C#
Vijayaragavan S
Aug 24
2016
Code
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using
System;
//Interface definition
public
interface
Shape {
void
area();
}
public
class
Circle: Shape
//implementing user defined interface
{
public
void
area() {
Console.WriteLine(
"*** Calculating Area of Circle ***"
);
Console.Write(
"Enter the Radius:"
);
float
r =
float
.Parse(Console.ReadLine());
Console.WriteLine(
"Area of Circle = "
+ (3.142 * r * r));
}
}
public
class
Square: Shape {
public
void
area() {
Console.WriteLine(
"*** Calculating Area of Square ***"
);
Console.Write(
"Enter the Length:"
);
float
side =
float
.Parse(Console.ReadLine());
Console.WriteLine(
"Area of Square = "
+ (side * side));
}
}
class
arrinterfacetest {
static
void
Main(
string
[] args) {
Console.WriteLine(
"*** Array of Interface Test ***"
);
Shape[] s =
new
Shape[2];
s[0] =
new
Circle();
s[1] =
new
Square();
for
(
int
i = 0; i < s.Length; i++) {
s[i].area();
Console.ReadKey();
}
}
}
User Defined Interface
C#