Image-1.jpg


Image-2.jpg

private void Window_KeyDown(object sender, KeyEventArgs e){
if (e.Key == Key.Left)

{

move = "Left"; }
if (e.Key == Key.Right)

{

move = "Right";

}
if (e.Key == Key.Up)

{

move = "Up";

}

if (e.Key == Key.Down) {
move = "Down";

}}

System.Windows.Threading.DispatcherTimer dispatcherTimer = new System.Windows.Threading.DispatcherTimer();dispatcherTimer.Tick += new EventHandler(dispatcherTimer_Click);
dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, 75);

dispatcherTimer.Start();

if (move == "Left"){
randomz();

double e1l = Canvas.GetLeft(ellipse1);
//get

double e1t = Canvas.GetTop(ellipse1);

double e2l = Canvas.GetLeft(ellipse2);

double e2t = Canvas.GetTop(ellipse2);

double e3t = Canvas.GetTop(ellipse3);

double e3l = Canvas.GetLeft(ellipse3);

double e4t = Canvas.GetTop(ellipse4);

double e4l = Canvas.GetLeft(ellipse4);

double e5t = Canvas.GetTop(ellipse5);

double e5l = Canvas.GetLeft(ellipse5);

double e6t = Canvas.GetTop(ellipse6);

double e6l = Canvas.GetLeft(ellipse6);

double e7t = Canvas.GetTop(ellipse7);

double e7l = Canvas.GetLeft(ellipse7);


Canvas.SetLeft(ellipse1, e1l-25);
//set

Canvas.SetLeft(ellipse2, e1l); Canvas.SetTop(ellipse2,e1t);

Canvas.SetLeft(ellipse3,e2l); Canvas.SetTop(ellipse3,e2t);
Canvas.SetLeft(ellipse4,e3l);

Canvas.SetTop(ellipse4,e3t);

Canvas.SetLeft(ellipse5, e4l);

Canvas.SetTop(ellipse5, e4t);

Canvas.SetLeft(ellipse6, e5l);

Canvas.SetTop(ellipse6, e5t);

Canvas.SetLeft(ellipse7, e6l);

Canvas.SetTop(ellipse7, e6t);

Canvas.SetLeft(ellipse8, e7l);

Canvas.SetTop(ellipse8, e7t);

}