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Physics Behaviors in Silverlight 3.0
Pravinkumar D
Jul 30, 2009
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This Blog will show the capabilities of Physics Behaviors in Silverlight 3.0 using a simple game.
Hi All,
From last two days, I was learning about the “
Physics Behaviors
”. How to Use Them? How to Apply Them? I am not at all good in Physics. But, tried some “
Physics Behaviors
” in my game. I have seen some “COOOOOOOOOOL” Demos from the below site -
http://www.andybeaulieu.com/Default.aspx?tabid=67&EntryID=165
and I got inspired by “
Andy Beaulieu
”. Thanks to Andy!!.
I have downloaded a library called “
PhysicsHelper 3.0.0.1 Beta
”. Below is a link for the same-
http://physicshelper.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=30208
This is
Awesome
!!
So, just to see some capabilities of “
Physics Behaviors
” using in Silverlight 3.0, I have designed a simple game. Well, You can “
Play
” Online. Below is the demo -
Important Note – The above Demonstration is “
without writing any Code
”. I have used Microsoft Expression Blend 3.0.
That’s All
!!
But in this Blog I am not writing “
How to do that?
" Step – By – Step Lab Manual as usual. The reason is I want to understand first How the Physics Works for these behaviors by My Self. Once I am done with that, I will come up with Step By Step Lab Manual.
Till the Time Enjoy !!
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