In C#, the declaration "event Func<Task>" represents a delegate type. Let's analyze the meaning of each component.
- event: This is a C# keyword used to declare events within a class. Events enable communication between objects by allowing an object to notify other objects when a specific action occurs.
- Func<Task>: This is a declaration of a delegate type. Delegates are function pointers that ensure type safety and can reference methods. Func is a generic delegate type provided by the .NET framework. It represents a method that can take zero or more input parameters and return a value of a specified type. In this case, Func<Task represents a method that takes no parameters and returns a Task object. In C#, Task is a type used for asynchronous operations.
Combining all the elements, "event Func<Task>" declares an event in a C# class that can be subscribed to by other classes. When this event is triggered, it will execute methods that match the signature of Func<Task>. In other words, it will execute methods that return a Task object asynchronously and do not require any parameters.
Below is a straightforward illustration demonstrating its practical application.
Step 1. Create one project in WPF like below.
WPF Xaml View
<Window x:Class="FunctionBasedEventExample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:FunctionBasedEventExample"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Button Content="Test" Height="40" Click="Button_Click"/>
</Grid>
</Window>
Code behind implementation
using System;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace FunctionBasedEventExample
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
EventHandler eventHandler = new EventHandler();
Subscriber subscriber = new Subscriber();
public MainWindow()
{
InitializeComponent();
eventHandler.FunctionEvent += EventHandler_FunctionEvent;
}
private async Task EventHandler_FunctionEvent()
{
// Perform the necessary logic when the event is raised
// For example, updating UI elements, fetching data asynchronously, etc.
await Task.Delay(1000); // Simulate some asynchronous operation
MessageBox.Show("event changed fired!");
}
private void Button_Click(object sender, RoutedEventArgs e)
{
eventHandler.TriggerEventChanged();
}
}
}
Step 2. Create one helper class like below.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FunctionBasedEventExample
{
public class EventHandler
{
// Declare an event of type Func<Task>
public event Func<Task> FunctionEvent;
// Method to raise the event
public async Task TriggerEventChanged()
{
Func<Task> pEventChanged = FunctionEvent;
if (pEventChanged != null)
{
await pEventChanged();
}
}
}
public class Subscriber
{
// Method to be executed when the event is raised
public async Task HandleEventAsync()
{
Console.WriteLine("Event handled asynchronously");
await Task.Delay(2000); // Simulating some asynchronous operation
}
}
}
Step 3. The output will appear as shown below.
Repository path: https://github.com/OmatrixTech/FunctionBasedEventExample