Introduction
The .NET framework's ReaderWriterLock is slow.
So slow that the overhead removes almost all benefits derived from it being a
reader-writer lock (well, that is somewhat of an exaggeration). With the release
of .NET framework 3.5, Microsoft introduced ReaderWriterLockSlim in an attempt
to solve this problem. It is around 3 times faster than ReaderWriterLock (with
no contention). Yet Microsoft did not design ReaderWriterLockSlim properly – it
relies on an internal SpinLock. We can assume that the main reason you will be
using a reader-writer lock is because there will be many concurrent readers and
few writers, so a design which relies on a SpinLock even for concurrent shared
(reader) acquisition will result in poor performance.
Spinlock
System.Threading.SpinLock provides
a mutual exclusion lock primitive where a thread trying to acquire the lock
waits in a loop repeatedly checking until the lock becomes available.
When there is contention, SpinLock does not
block, but spins in user mode. This avoids blocking, which requires a
kernel-mode lock. Kernel Locks always cause an expensive context switch. After
the spin, ideally the contention has been removed and execution can continue
without the expensive context switch. SpinLock is ideal in scenarios involving
frequent contention with short waits.
System.Threading.SpinLock is a low-level mutual
exclusion lock that you can use for scenarios that have very short wait times. SpinLock is not re-entrant. After a thread enters the lock, it must exit the
lock correctly before it can enter again. Typically, any attempt to re-enter the
lock would cause deadlock, and deadlocks can be very difficult to debug. As an
aid to development, System.Threading.SpinLock supports a thread-tracking mode
that causes an exception to be thrown when a thread attempts to re-enter a lock
that it already holds. This lets you more easily locate the point at which the
lock was not exited correctly. You can turn on thread-tracking mode by using the SpinLock constructor that takes a Boolean input parameter, and ing in an
argument of true. After you complete the development and testing phases, turn
off thread-tracking mode for better performance.
The SpinLock type
exposes the following members.
Constructors
SpinLock()- The constructor used to Initializes a new instance of the SpinLock structure.
Properties
- Isheld- The property gets whether the lock is currently held by
any thread.
-
IsheldByCurrentThread- The property gets whether
the lock is held by the current thread.
-
IsThreadOwnerTrackingEnabled- The property gets
whether thread ownership tracking is enabled for this instance.
Method
- Enter(ref bool
lockTaken)- To acquire the
lock.
- Exit()-
Release the lock.
- Finalize()-
This method allows an object to try to release
resources and perform other cleanup operations before it is reclaimed by garbage
collection. (Inherited from Object.)
The following code shows how to use the
Enter()
and
Exit() methods to acquire and
release locks:
using
System;
using
System.Threading;
namespace
SpinlockInthreading
{
public class
akshay
{
SpinLock spLock =
new SpinLock();
public void
process()
{
bool lockTaken =
false;
try
{
spLock.Enter(ref lockTaken);
Thread.Sleep(1000);
Console.WriteLine("process
method acquire the lock::");
}
finally
{
if (lockTaken) spLock.Exit();
Console.WriteLine("process
method Release the lock::");
}
}
public static
void Main()
{
akshay ak =
new akshay();
Thread th =
new Thread(new
ThreadStart(ak.process));
th.Start();
Console.Read();
}
}
}
output
However one difference with Monitor is, this lock
is non reentrant in nature. In the following code the thread is trying to
acquire the same SpinLock twice.
using
System;
using
System.Threading;
namespace
SpinlockInthreading
{
public class
akshay
{
SpinLock spLock =
new SpinLock();
public void
process()
{
bool lockTaken =
false;
try
{
spLock.Enter(ref lockTaken);
Thread.Sleep(1000);
process1();
Console.WriteLine("process
method acquire the lock::");
}
finally
{
if (lockTaken) spLock.Exit();
Console.WriteLine("process
method Release the lock::");
}
}
public void
process1()
{
bool lockTaken =
false;
try
{
spLock.Enter(ref lockTaken);
Console.WriteLine("process1
method acquire the lock::");
}
finally
{
if (lockTaken) spLock.Exit();
Console.WriteLine("process1
method Release the lock::");
}
}
public static
void Main()
{
akshay ak =
new akshay();
Thread th =
new Thread(new
ThreadStart(ak.process));
//Thread th1 = new Thread(new
ThreadStart(ak.process1));
th.Start();
//th1.Start();
Console.Read();
}
}
}
Output
The execution of the method M1 will throw a
LockRecursionException exception as:
However we can avoid this by checking whether a lock
is held by the same thread or not using the SpinLock.IsHeldByCurrentThread property.
using
System;
using
System.Threading;
namespace
SpinlockInthreading
{
public class
akshay
{
SpinLock spLock =
new SpinLock();
public void
process()
{
bool lockTaken =
false;
try
{
spLock.Enter(ref lockTaken);
Thread.Sleep(1000);
process1();
Console.WriteLine("process
method acquire the lock::");
}
finally
{
if (lockTaken) spLock.Exit();
Console.WriteLine("process
method Release the lock::");
}
}
public void
process1()
{
bool lockTaken =
false;
try
{
if
(!spLock.IsHeldByCurrentThread) spLock.Enter(ref
lockTaken);
Console.WriteLine("process1
method acquire the lock::");
}
finally
{
if (lockTaken) spLock.Exit();
Console.WriteLine("process1
method Release the lock::");
}
}
public static
void Main()
{
akshay ak =
new akshay();
Thread th =
new Thread(new
ThreadStart(ak.process));
//Thread th1 = new Thread(new
ThreadStart(ak.process1));
th.Start();
//th1.Start();
Console.Read();
}
}
}
Output
Usage
Spin locks can be used for leaf-level locks where
the object allocation implied by using a Monitor, in size or due to garbage
collection pressure, is overly expensive. A spin lock can be useful to avoid
blocking; however, if you expect a significant amount of blocking, you should
probably not use spin locks due to excessive spinning. Spinning can be
beneficial when locks are fine-grained and large in number (for example, a lock
per node in a linked list) and also when lock hold-times are always extremely
short.
SpinLock should only
be used after you have been determined that doing so will improve an
application's performance. It is also important to note that
SpinLock is a value type, for performance reasons.
For this reason, you must be very careful not to accidentally copy a
SpinLock instance, as the two instances (the
original and the copy) would then be completely independent of one another,
which would likely lead to erroneous behavior of the application. If a
SpinLock instance must be ed around, it should
be ed by reference rather than by value.
Limitation
In general, while holding a spin lock, one should
avoid any of the following actions.
- Blocking.
- Calling anything that itself may block.
- Holding more than one spin lock at once.
- Making dynamically dispatched calls (interface and virtuals).
- Making statically dispatched calls into any code one doesn't own.
- Allocating memory.
- Do not store SpinLock instances in readonly fields.
Resources
Here some useful related resources.