|
|
|
|
|
How Objects Are Created and Destroyed
by
Dinesh Beniwal
On
Oct 14, 2009
Objects begin life when an instance of a class is created using the New keyword. New objects often require initialization tasks to be performed before they are used for the first time.
|
|
|
|
|
|
|
|
|
|
|
|
|
Classes vs. Standard Modules
by
Dinesh Beniwal
On
Oct 09, 2009
Both classes and modules are reference types that encapsulate items defined within, but they differ in how these items are accessed from other procedures.
|
|
|
|
|
|
|
|
|
Classes: Blueprints for Objects
by
Dinesh Beniwal
On
Oct 09, 2009
Classes are symbolic representations of objects; they describe the properties, fields, methods, and events that make up objects in the same way that blueprints describe the items that make up a building.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|